I started building BowlBrain after one too many league nights spent watching the secretary update a spreadsheet on a laptop balanced on the ball return.
The bowling software that existed was either built in 2003 and never updated, or built by companies that don't bowl and assumed everyone wants to enter scores on a Wednesday night using a numeric keypad on a phone. Neither felt like the future.
So we started building the tools we actually wanted to use. The BallRoom for the arsenal nerds. League Management for the secretaries. Fantasy Strike because following the pros should be more fun than refreshing a leaderboard. Tournament Manager, BowlToll, LaneLens, and Pinform because there's a lot left to fix.
The thing that makes BowlBrain different isn't any one of those products โ it's that the same small team builds all of them, and they all talk to each other. Your bowling life finally has one home.
If you find a bug, the person who fixes it is the person who wrote the code. If you want a feature, you can tell us directly. That's the whole pitch.
โ Dennis
Founder
